Playing games can often affect one's perceptions. At times of my life when I was playing Grand Theft Auto, I couldn't see a firetruck without an urge to steal it. Katamari Damacy made me see everything in terms of how big a ball would be required to roll it up. Most recently, The Witness makes me look for complex line patterns to trace in my environment (a tendency that the game itself acknowledges in a climactic video sequence).
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Playing games can often affect one's perceptions. At times of my life when I was playing Grand Theft Auto, I couldn't see a firetruck without an urge to steal it. Katamari Damacy made me see everything in terms of how big a ball would be required to roll it up. Most recently, The Witness makes me look for complex line patterns to trace in my environment (a tendency that the game itself acknowledges in a climactic video sequence).